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Spirits are Naturers who preside over concepts that have branched off from the higher-order concepts governed by Gods — that is, they govern more subdivided concepts. The scope of the concepts a Spirit presides over is narrower than that of a God.
Spirits may be created by a God, but they also arise naturally from within the natural environment of Earth — and the latter accounts for the majority. Unlike Gods and Fairies, multiple individual Spirits can exist simultaneously for a single concept. They share the same concept, yet each exists as a distinct individual and influences that concept independently.
Spirits are the most numerous in both variety and individual count among all Naturers. They range from powerful Spirits who serve as a God's closest aides to Spirits who preside over common natural phenomena — their characteristics vary enormously from individual to individual. Spirits can be found in an equally wide variety of places; it would be fair to say that Spirits can be found virtually anywhere within IDET.
Among Spirits — and unique to them, with no equivalent among Gods — there exists a special case known as a "Pure Spirit". A Pure Spirit is a singular type of Spirit that sustains the balance of Earth through its mere existence, without any deliberate intervention in its designated concept.